O guia definitivo para Core Keeper Gameplay
O guia definitivo para Core Keeper Gameplay
Blog Article
Hi there, Explorers! We hope you’re all having a great time in Core Keeper and that you’re enjoying all the new content, features, and secrets in the underground.
Standard type character is strongly recommended over hardcore, for all players. It is also recommended that new players start in a normal mode world. Hard mode currently doubles the health and damage of all enemies and bosses, for little to pelo pay-off.
You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!
Cutscene Crashes: We’ve had some reports of the game crashing right after the intro cutscene, preventing Explorers from starting new adventures.
Buffs/Debuffs: All of your buffs and debuffs will be shown below the Hunger bar. You can put your mouse over a buff or debuff to see what it does.
The first time I saw glowing red eyes blinking in the dark in one of the more distant biomes I got so panicked I wound up swinging a berry pudding I had in my inventory instead of my sword. Tunneling into any new area, surrounded by pitch-black darkness and only clearing a path wide enough for yourself can be creepy and claustrophobic.
With that in mind, we wanted to take this opportunity to give you an idea of some of the key issues we’re aiming to address in the immediate future.
There are also 24 new armor pieces and 20+ decorative objects to enhance your base. Core Keeper Gameplay The addition of new plants, food types, and fishes expands resource gathering and crafting options.
Your first step will be to create your character. You can adjust your cosmetic look in a variety of ways, but don't stress out about this too much — you can change the look of your character later by crafting a Magic Mirror and a Dresser at the Carpenter's Workbench.
The third boss is a ridiculous jump in difficulty, though after crafting some life, defensive and offensive potions, he went down easily as well. None of these bosses felt particularly interesting to fight, rewarding to beat, or worth refighting (the game allows you to for additional loot, but i found the loot to not be worth the time spent).
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Please note that this is not a comprehensive list of everything we’re working on, it’s just a quick snapshot of some of the more pressing issues we’re looking into. We take all of your bug reports seriously and are working hard to address them. Any information you can provide on these issues is extremely valuable to us and will help us in our investigations.
We’ve been very grateful for all your feedback as we settle into 1.0 and address some of the bugs and stability issues you’ve been reporting. If you’ve got anything to report to us, you can do so via our bug report from here[fireshinegames.jotform.utilizando].
I just bought the game and just like Minecraft it throws me into a dungeon and explains basically nothing. The crafting menu is so pixelated it feels quite uncompfortable for the eyes and controls fell les intuitive then what I know from other games.... however enough of whining. What am I supposed to acive here?...